Generative Design Systems for Residential Complex
Generative Design Systems: Simplified Agent-Based Workflow
Digital Serious Gaming for Participatory City Planning and Management
Research Infrastructure for Online Spatial & Urban Simulations
A Small Python Package for Spatial Sunlight and Visibility Analysis
Computational Configuration and Structure Design for Low-Tech Earthy Constructions
Python Package of Computational Topology for Generative Systems and Sciences
Running any python code with any environment from within Houdini
A set of template data analyses setups
A set of data and process visualizations setups
Construction Design of Adobe Shell Structures by Topological Polyhedralization
Mathematical Formulation for Gamification of the Participatory Design Process
Utilizing Agent-Based Models for Data-driven Design